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Building better no limits 2 coaster
Building better no limits 2 coaster







building better no limits 2 coaster

instead of building elements into a certain shape, I use the G forces to shape it for me. Normally what I do when I build is use the G force comb as a guide. I did some practice with this type of thing in my "Funland" release on the Imitador, check out how I shaped the lift/drop on that one. You want the straight lift section to end at almost the highest point of the coaster then start curving down. if you start rounding the top too soon(MF) its hard to get the lift/drop compact at all. One thing I always have trouble with is the crest of the lift. so if you have a 100ft airtime hill after the drop pulling say -.5 G's, you will want the very last airtime hill to be very close to -.5 G's but will for sure not be 100ft tall but maybe 40 ft tall and 1/3 the length. You can notice though that most coasters the elements get smaller and tighter twords the end of the track as the train decreases in speed.

building better no limits 2 coaster

maybe check the friction in the coaster properties, I always use the NL2 one.Ģ - this can be tricky. No one wants to see a 10 mile long Nemesis clone.ġ - not sure what you mean here I have build coasters 100ft tall that go 50+mph. Then I can finally upload some creations I think are worthwhile. The ones I make at the minute seem to be twice as big and twice as slow. If I can Iron out these niggles I think I should be able to create some decent compact fast coasters. Id rather not have a 2 mile long Wild Mouse coaster. How to create close together tight drops and camelbacks that are not stretched and keep gforce in the green. I struggle to create steep drops for tight coasters like Wild Mouse, Eurofighters and X coasters, without harsh gforces.ġ. How do you keep a fairly constant speed on your rides wothout suddden sharp loss of speed. How do you make coasters build up realistic speeds without launches or insane 300ft first drop heights?Ģ. You get realife coasters at half that height that can reach those speeds.ġ. Id rather not have to build a 200ft coaster to get the speed up to 50mph.

building better no limits 2 coaster

There are more new features and optimizations included.Need some help with a couple of aspects of coaster design that hopefully will allow me to create better coaster. It gives great results for inline twist inversions out-of-the-box, and only in rare cases manual adjustments are required. The new wooden support generator was completelly rewritten to fit the new hybrid styles. There is now a total of 43 different coaster styles included in the software. One normal version and one LSM launch version with headrests. The new hybrid coaster comes in two variations.









Building better no limits 2 coaster